Time and tense prompts
Time markers guide learners toward the tense they should use.
Grammart Games is a home for educational aids that help teachers, tutors and caregivers lead clear, repeatable English practice. Our first aid is Grammart DICE - a structured set for building sentences, asking questions and creating short stories.
Positioning note: this is an educational aid, not a toy. The dice add variation; the learning comes from speaking, checking and correcting.
Grammartgames.com will work as the main brand page, not as a single-product page. Grammart DICE is the first aid in development, with room for future English-learning materials built around grammar, art, speaking and classroom routines.
The visual direction combines clear grammar scaffolding with art-based picture prompts, so the aid feels educational, tactile and distinctive.
Grammart DICE helps learners who can read practise Present Simple, Present Continuous and Past Simple. It is also designed for making simple stories from picture cards.
Time markers guide learners toward the tense they should use.
Affirmative, negative and question prompts make grammar practice varied.
Why and where prompts help extend simple sentence work into question practice.
The product contents below follow the current instruction draft and can be adjusted when the printed set is final.
Famous-painting cards used as verb and action prompts.
Dice for pronouns, time markers, sentence type and questions.
Grammar scaffolds for checking sentence accuracy.
A story booster like for FIRST, NEXT, THEN and FINALLY routines.
These previews use the current draft assets: dice renders, picture cards with famous paintings, control-card layouts and an instruction spread. They are shown as work-in-progress materials.
Picture cards combine artwork with action verbs such as read, dance, sit, sing, walk, write, sleep and ride.
Control cards are designed to let learners or a controller check the sentence structure.
Cropped examples show how painting-based prompts can make language practice more memorable.
The packaging area below is a temporary model of a transparent zippered bag. We plan to use this type of convenient carrying case to package our Grammart Dice educational aid.
The routine should be simple enough for a quick warm-up, but structured enough for real grammar practice.
Generate pronoun, time marker and sentence type prompts.
Use a painting-based verb card as the action prompt.
The learner says or writes a correct English sentence.
Use control cards, then repeat with a new combination.
We will try to update this section with your questions as often as possible.
Grammart DICE is the first recommended educational aid from Grammart Games. Control cards, step-by-step difficulty adjustments, the ability to practice sentences with regular and irregular verbs, and convenient packaging transform Grammart DICE from a learning aid into a travel companion, providing joy through play and fun.
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